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![]() This is a passive skill applied when light armor is equipped. This is a passive skill that is applied when a dagger is equipped. This skill is acquired automatically when creating a character. ![]() When using the skill, all summoned shadows disappear.Īutomatic use of this skill is not supported. There is no separate cooldown and consumes 1 ‘Assassin’s Dagger’.įixed damage 3000 + damage proportional to attack powerĮxplodes the summoned shadow, dealing damage to enemies around the shadow.Įxplosions do not occur if there are no enemies nearby. There is a separate probability of success, and the effect is different depending on success or failure. +3 : Attack power increase, attack target increaseĪpproaches the target from behind and attempts to assassinate it. +2 : Attack power increase, attack target increase +1: Attack power increase, attack target increase The skill enchantment effect is as follows. Ranged: Fires a shuriken to attack nearby enemies twice. This skill attacks the target three times with shadows. The number of targets that can be attacked and the rate of ignoring defense are increased. Ranged: Approach the target and attack the target twice. Melee: Attacks around the target twice like a shadow Upgrades to, which attacks twice with a 50% chance. Ranged: Throw a throwing weapon at the target and attack once. Melee: Attack the target once using the shadow Skills common to all classes are excluded. If you are not in the ‘Assault’ state, you can immediately enter the ‘Assault’ state by using the ‘Assassinate Stance’ skill. When the ‘Assault’ state ends, all of collected daggers will be reset regardless of the number of ‘Assassin’s Daggers’ remaining. If you defeat a target in the ‘Assault’ state, the ‘Assassin’s Mark’ will be displayed on the target. ![]() Knockback accuracy is increased in the ‘Assault’ state, but knockback resistance is reduced. ‘Assassin’s Dagger’ can be acquired up to 10 pieces. While the ‘Assault’ buff is maintained, you will acquire an ‘Assassin’s Dagger’ for each target you kill. If ‘Assassin’s Dagger’ is acquired, the ‘Assault’ buff is activated and 3 ‘Assassin’s Dagger’ is acquired. If you acquire the Assassination skill, you will acquire ‘Assassin’s Dagger’ whenever you kill a certain number of enemies. Assassination skills do not have a cooldown, but an ‘Assassin’s Dagger’ is required to use the skill. Assassin class will be able to use the assassination skill after their 3rd class change. Automatic use of the ‘Shadow Explosion’ skill is not allowed. ![]() When using the ‘Shadow Explosion’ skill, all shadows summoned will be summoned. However, if there are no attack targets nearby, the attack effect will not occur. Attack enemies around the summoned shadow when using ‘Shadow Explosion’ acquired after the 3rd class advancement. Up to 3 shadows can be summoned, and if additional shadows are summoned, the shadow that appeared most recently will disappear. The shadow has a summoning time and automatically disappears when the summoning time is over. The shadow repeatedly uses a skill that attacks the surroundings at regular intervals. The summoned shadow follows the Assassin's stats and does not become a target. The Assassin class summons a shadow at the location where the skill was used if certain conditions are met. The entire class path of the Assassin is named ‘Assassin’. The appearance of the assassin class is applied with a dedicated appearance, and the original appearance of the armor can be changed through the ‘Change outfit’ skill. The Assassin's main weapon is a dagger, and they cannot wear a shield. Assassins can only be selected by human males and dark elf females. Assassin is a hunter-type class whose skill pattern changes depending on the distance. Assassins start in an Assassin-only village when first creating the character. Assassin is a member of the assassination unit secretly raised as a member of the Nota organization. The Assassin class can be created on all Aden servers starting on March 15th. Keep tuned for the details in the coming weeks! New Class "Assassin" ![]() Many exclusive events will be coming to the Guardian server. PvP will be allowed during the server peace times for PvP-related content only (I.e., Olympiad and Siege). ![]()
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